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Magicduel Browser Game

An event unlike any other I’m not the level of gamer that jumps along at the idea of playing a browser game. I love action. That doesn’t suggest realtime strategy games - I like RPGs and TBS games mainly. Yet as time passed, I came across myself less in a position to enjoy most of these games. Sure, there’s a nostalgia vibe I felt whenever I saw a Let’s play, or once i started a casino game I used to play (and left it after several hours), but there was an awareness i needed something different. Gradually, I shifted my focus to games that need less attention resources, something I can play during my sparetime which is fairly interesting.

Browser games what you need. They’re light on any device, don’t require a setting up, don’t use up space or time and you continue to feel you’re playing. There’s less action within them, but perhaps that’s for the best, as you don’t view many flashes per second from fighting animations. These day there are browser games for many tastes, because market is so much more developed compared to some decades ago. You'll be able to probably discover a browser game that suits you easily. Most games have to do with fighting monsters, developing characters, checking out the world. That 4g iphone happens to be my interest. The thrill of discovering a new challenge is the thing that pushes me into going available and…well, doing no matter what developers imagined I should be doing on the planet they created. As soon as you will get the hang of it, all you have to do is gain levels, basically. That’s the pattern, and it’s good enough. It generates a safe and secure haven where one can take pleasure in the world because you learned it, in places you attempt to reach a stage and nobody can push you down from your pedestal.

You may be a tad bit more adventurous and attempt out some sandbox sort of games. They usually attain the mature state (see above) eventually, or die, but they still have to provide you with some satisfaction. They can’t upset you or bore you, right? And you come across a little game called MagicDuel. I can’t really describe the game for you; in the event you listen to it, you’ll realise why then. The feeling of an sandbox is overwhelming, and there are basically no guidelines. It’s a wide open world where the guidelines are manufactured by the players themselves. I’ve been playing the game for a few years, and I still feel I haven’t done anything within it. When you've got absolute freedom, what should you do from it?! Other games will throw some anchors and will limit the gameplay for some reason - you will be told what direction to go. MagicDuel draws some very vague outlines and permits you to do what you need, provided you don’t break some rules that must apply bug abuse or decency. You are limited in what that can be done only for the reason that developers don’t obtain that a lot of time on the hands. I can’t imagine how it would seem like should they could focus 100% around the game. They don’t, mostly because MagicDuel takes a lot of time to get used to, and players don’t hang in there much. I will attest to that - it’s only unintentionally which i logged in the initial days, but after having a week I became hooked. I used to be still complaining it’s a dull game previously, because I couldn’t wrap my head throughout the idea that a sport can allow you anywhere near this much freedom.

It requires some time to get accustomed to that. I had been hot for Luc Besson (obviously not the case, sorry, Luc), then one day I found a video by which he was saying he doesn’t like games because things are all predetermined. That didn’t stop me from playing them, however the idea stuck with me. This is why, while i encountered MagicDuel, I remembered it. I had been thrown on the reverse side in the spectrum; I was standing there, asking myself that which was I designed to do. I became begging for directions, for guidelines and tutorials. I didn’t want freedom, I didn’t comprehend it, I didn’t imagine it being possible inside a game.

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